tanks that have less reliability suffer extra casualty in combat due to attrition, they also gain back their organisation slower. reliability : you can keep at the back of your mind.recommended number : 8km/h same speed as mechanized, 6.4km/h same speed as cavalry. speed : effects how fast tanks go, should be consistent across all of your templates.The tank designer has 6 important common elements, consistent across all tanks. sounds dumb but it happens to meany people. 2 rows of 4 kind of make them look like 2 rows of 5. note : arrange your mechs like this too, I found it helping me not accidentally putting in 10 of them.flame tanks : more attack in hills and forest and lots of other places.anti air : stops cas from murdering your tanks.recon light tanks : less recon than armored cars but much better stats.engineer : on the 3rd tier upgrade you get attack buff while crossing rivers.
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